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(2020) ZBrush 2020 Essential Training-IVY

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
视频 2021-8-9 05:13 2024-6-15 11:06 128 1.14 GB 102
二维码链接
(2020) ZBrush 2020 Essential Training-IVY的二维码
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文件列表
  1. 00 - Introduction/01 - ZBrush 2020 in action.mp416.59MB
  2. 00 - Introduction/02 - Preparing for this course.mp45.92MB
  3. 01 - ZBrush Quick Start/07 - Additional Gizmo tips.mp418.16MB
  4. 01 - ZBrush Quick Start/06 - Using the Gizmo.mp413.81MB
  5. 01 - ZBrush Quick Start/03 - See what's new since version 2018.mp413.4MB
  6. 01 - ZBrush Quick Start/05 - Navigating in 3D space.mp410.82MB
  7. 01 - ZBrush Quick Start/02 - Loading tools vs. opening projects.mp49MB
  8. 01 - ZBrush Quick Start/09 - Working with the camera.mp48.69MB
  9. 01 - ZBrush Quick Start/04 - Learning the interface.mp46.87MB
  10. 01 - ZBrush Quick Start/01 - Starting ZBrush for the first time.mp46.42MB
  11. 01 - ZBrush Quick Start/08 - Using Undo History.mp44.1MB
  12. 01 - ZBrush Quick Start/10 - Importing 3D models.mp43.67MB
  13. 02 - Sculpting/10 - Moving with infinite depth.mp424.84MB
  14. 02 - Sculpting/09 - Sculpting with undo history.mp416.8MB
  15. 02 - Sculpting/02 - Using Brush settings.mp415.62MB
  16. 02 - Sculpting/01 - The most commonly used brushes.mp414.83MB
  17. 02 - Sculpting/08 - Using the XTractor brushes.mp413.92MB
  18. 02 - Sculpting/11 - Using the DecoCurve brushes.mp413.43MB
  19. 02 - Sculpting/07 - Working with Alphas.mp49.8MB
  20. 02 - Sculpting/03 - Using Symmetry.mp48.46MB
  21. 02 - Sculpting/04 - Controlling brush size.mp48.1MB
  22. 02 - Sculpting/12 - Using a brush without back and forth.mp46.73MB
  23. 02 - Sculpting/05 - Smoothing a model.mp46.02MB
  24. 02 - Sculpting/06 - Inverting brush effects.mp44.9MB
  25. 03 - Using Tools and Subtools/07 - Using Curve brushes.mp416.83MB
  26. 03 - Using Tools and Subtools/13 - Using folders.mp412.68MB
  27. 03 - Using Tools and Subtools/10 - Generating the Boolean mesh.mp412.36MB
  28. 03 - Using Tools and Subtools/05 - Using Insert Mesh brushes.mp411.58MB
  29. 03 - Using Tools and Subtools/09 - Using Live Booleans.mp49.5MB
  30. 03 - Using Tools and Subtools/01 - Working with subtools.mp49.16MB
  31. 03 - Using Tools and Subtools/06 - Creating Insert Mesh brushes.mp48.49MB
  32. 03 - Using Tools and Subtools/08 - Extracting new shapes.mp47.5MB
  33. 03 - Using Tools and Subtools/03 - Splitting subtools.mp47.22MB
  34. 03 - Using Tools and Subtools/12 - Creating text.mp46.92MB
  35. 03 - Using Tools and Subtools/11 - Using Transpose Master.mp46.9MB
  36. 03 - Using Tools and Subtools/02 - Adding new tools and subtools.mp45.55MB
  37. 03 - Using Tools and Subtools/04 - Combining subtools.mp44.58MB
  38. 04 - Making Models with ZSpheres/04 - Using ZSketch.mp427.46MB
  39. 04 - Making Models with ZSpheres/03 - Converting ZSpheres to geometry.mp417.07MB
  40. 04 - Making Models with ZSpheres/01 - Creating ZSphere models.mp413.26MB
  41. 04 - Making Models with ZSpheres/02 - Using the animal ZeeZoo library.mp410.88MB
  42. 05 - Selections, Masking, and Polygroups/02 - Making masks.mp417.3MB
  43. 05 - Selections, Masking, and Polygroups/07 - Masking where two objects overlap.mp414.15MB
  44. 05 - Selections, Masking, and Polygroups/03 - Creating polygroups.mp412.35MB
  45. 05 - Selections, Masking, and Polygroups/06 - Splitting by mask, hidden, or polygroups.mp411.55MB
  46. 05 - Selections, Masking, and Polygroups/08 - Masking by color.mp49MB
  47. 05 - Selections, Masking, and Polygroups/05 - Generating masks by topology.mp46.77MB
  48. 05 - Selections, Masking, and Polygroups/01 - Selecting parts of an object.mp45.48MB
  49. 05 - Selections, Masking, and Polygroups/04 - Mask, polygroup, and selection tips.mp44.01MB
  50. 06 - Using the ZModeler Brush/05 - Bridging holes and edges.mp418.32MB
  51. 06 - Using the ZModeler Brush/03 - Closing holes.mp414.3MB
  52. 06 - Using the ZModeler Brush/08 - Limitations of ZModeler.mp414.28MB
  53. 06 - Using the ZModeler Brush/04 - Extruding faces.mp410.38MB
  54. 06 - Using the ZModeler Brush/07 - Polygrouping with ZModeler.mp410.02MB
  55. 06 - Using the ZModeler Brush/02 - Inserting and removing edges.mp49.49MB
  56. 06 - Using the ZModeler Brush/01 - ZModeler introduction.mp47.94MB
  57. 06 - Using the ZModeler Brush/06 - Splitting points.mp43.77MB
  58. 07 - Using Subdivision/05 - Creasing edges.mp416.89MB
  59. 07 - Using Subdivision/02 - Sculpting on a subdivision model.mp416.4MB
  60. 07 - Using Subdivision/04 - Using Dynamic Subdivision.mp412.3MB
  61. 07 - Using Subdivision/01 - Dividing a model.mp49.29MB
  62. 07 - Using Subdivision/03 - Limitations of subdivision models.mp48.33MB
  63. 08 - Using DynaMesh/04 - Limitations of DynaMesh.mp415.98MB
  64. 08 - Using DynaMesh/02 - Sculpting with DynaMesh.mp410.79MB
  65. 08 - Using DynaMesh/01 - Activating DynaMesh.mp410.54MB
  66. 08 - Using DynaMesh/03 - Combining objects with DynaMesh.mp410.08MB
  67. 09 - Using Sculptris Pro/02 - Sculpting with Sculptris Pro.mp415.99MB
  68. 09 - Using Sculptris Pro/01 - Activating Sculptris Pro mode.mp410.66MB
  69. 09 - Using Sculptris Pro/03 - Using the new Snake Hook brushes.mp47.78MB
  70. 10 - Paint, Materials, and Texture Maps/05 - Painting with SpotLight.mp429.65MB
  71. 10 - Paint, Materials, and Texture Maps/06 - Using NoiseMaker.mp423.77MB
  72. 10 - Paint, Materials, and Texture Maps/02 - Painting color.mp416.53MB
  73. 10 - Paint, Materials, and Texture Maps/04 - Converting between color and texture maps.mp416.42MB
  74. 10 - Paint, Materials, and Texture Maps/01 - Applying materials.mp412.73MB
  75. 10 - Paint, Materials, and Texture Maps/03 - Laying out UVs.mp49.26MB
  76. 10 - Paint, Materials, and Texture Maps/07 - Importing models with texture maps.mp44.96MB
  77. 11 - Editing Models/05 - Using the Clip and Trim brushes.mp419.73MB
  78. 11 - Editing Models/16 - Projecting detail.mp419.58MB
  79. 11 - Editing Models/13 - Using EdgeLoop.mp419.43MB
  80. 11 - Editing Models/15 - Using ZRemesher.mp414.39MB
  81. 11 - Editing Models/11 - Decimating models.mp413.31MB
  82. 11 - Editing Models/10 - Adjusting colors.mp412.9MB
  83. 11 - Editing Models/04 - Painting with alphas.mp412.85MB
  84. 11 - Editing Models/12 - How to sculpt and paint on UV layout.mp410.66MB
  85. 11 - Editing Models/02 - Mirroring a model.mp49.64MB
  86. 11 - Editing Models/09 - Using Morph Targets.mp48.35MB
  87. 11 - Editing Models/06 - Closing all holes.mp48.3MB
  88. 11 - Editing Models/07 - Flipping and doubling surfaces.mp46.51MB
  89. 11 - Editing Models/14 - Using Paint Fade.mp46.5MB
  90. 11 - Editing Models/08 - Using Deformers.mp45.53MB
  91. 11 - Editing Models/03 - Working with ClayPolish.mp45.41MB
  92. 11 - Editing Models/01 - Deleting part of a model.mp44.01MB
  93. 12 - Visualizing and Analyzing Models/03 - Seeing draft analysis feedback.mp419.93MB
  94. 12 - Visualizing and Analyzing Models/01 - Visualizing wall thickness.mp417.01MB
  95. 12 - Visualizing and Analyzing Models/04 - Rendering with filters.mp415.19MB
  96. 12 - Visualizing and Analyzing Models/02 - Calculating volume and surface area.mp48.07MB
  97. 13 - Exporting Work from ZBrush/02 - Using the 3D Print exporter.mp49.46MB
  98. 13 - Exporting Work from ZBrush/03 - Exporting with the Multi Map Exporter.mp47.66MB
  99. 13 - Exporting Work from ZBrush/05 - Using the Standard Export option.mp47.58MB
  100. 13 - Exporting Work from ZBrush/01 - Using GoZ.mp46.94MB
  101. 13 - Exporting Work from ZBrush/04 - Exporting to FBX format.mp46.89MB
  102. 99 - Conclusion/01 - Next steps.mp417.16MB
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