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Digital Tutors. Introduction to Maya 2011

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视频 2021-1-9 16:33 2024-5-19 19:07 124 3.26 GB 87
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文件列表
  1. project_files/Intro_maya_2011_project/scenes/intro_2011_groups_parents.ma924.54KB
  2. 30. Modeling cables from NURBS curves.flv85.72MB
  3. 28. Adding rails over the racer cab.flv83.82MB
  4. 27. Building the windshield and exterior panels.flv81.07MB
  5. 17. Building the rear of the engine from NURBS.flv78.59MB
  6. 26. Modeling the cab interior.flv76.05MB
  7. 29. Building the cable connectors and hood ornaments.flv74.56MB
  8. 18. Extracting a rim from the front of the engine.flv73.26MB
  9. 24. Adding a power coupling and side rail.flv71.23MB
  10. 54. Binding the geometry onto joints.flv69.51MB
  11. 16. Modeling the basic shape of the engine shell.flv68.82MB
  12. 03. Overview of the User Interface.flv59.23MB
  13. 21. Modeling the rear cone and thrust ring.flv57.16MB
  14. 53. Drawing your first joint chain.flv56.29MB
  15. 22. Adding radial struts around the engine.flv53.93MB
  16. 59. Managing key frames with the Graph Editor.flv53.62MB
  17. 19. Extruding a vent from the top of the engine.flv53.35MB
  18. 52. Using Set Driven Key to simplify the rigging process.flv50.97MB
  19. 33. Applying and manipulating materials.flv50.02MB
  20. 45. Creating control curves for our objects.flv49.19MB
  21. 34. Modulating color using ramps.flv48.25MB
  22. 50. Writing your first expression.flv47.73MB
  23. 23. Building vents on the sides of the engine.flv47.66MB
  24. 20. Adding slats to the main vent of the engine.flv47.39MB
  25. 62. Using the Auto Key feature.flv46.7MB
  26. 86. Batch Rendering your animated sequence from Maya.flv45.01MB
  27. 61. Animating objects using path animation.flv44.83MB
  28. 42. Adding a car paint material.flv44.05MB
  29. 78. Matching Maya light sources to a photographic environment.flv43.42MB
  30. 37. Using UVs to prepare polygons for texturing.flv43.13MB
  31. 25. Creating the basic shape of the cab.flv43.03MB
  32. 79. Using the Attribute Spread Sheet to adjust multiple objects.flv42.44MB
  33. 43. Using the 3D Paint Tool to paint textures.flv41.57MB
  34. 07. Getting used to QWERTY.flv41.49MB
  35. 56. Adding random movement through expressions.flv41.33MB
  36. 51. Adding a speed setting for the expression.flv41.32MB
  37. 74. Exploring common attributes of Maya lights.flv41.2MB
  38. 60. Creating a cycling animation.flv40.48MB
  39. 69. Creating a Particle Simulation.flv40.41MB
  40. 41. Combining ramps with other procedural nodes.flv40.33MB
  41. 68. Using the Lightning Effect.flv40.05MB
  42. 47. Organizing the scene and using selection handles.flv38.3MB
  43. 08. Channel Box and Layer Editor.flv37.2MB
  44. 40. Using bump maps to simulate depth.flv36.64MB
  45. 32. Hypershade overview .flv36.44MB
  46. 06. Viewing Geometry.flv36.15MB
  47. 70. Getting Smoke Behavior.flv36.14MB
  48. 71. Modifying the Shape of the Particles.flv35.71MB
  49. 02. Creating Your First Object.flv35.04MB
  50. 63. Modifying key frames using the time slider.flv33.75MB
  51. 39. Working with external texture maps.flv33.71MB
  52. 58. Learn to set key frames and use the time slider and Graph Editor.flv33.33MB
  53. 55. Making the scene animator friendly.flv32.86MB
  54. 49. Using the Connection Editor to drive values.flv32.64MB
  55. 66. Using the Fire Effect.flv31.75MB
  56. 64. Creating Playblasts to preview the animation.flv30.8MB
  57. 82. Matching the Maya camera to a photographic environment.flv30.73MB
  58. 46. Using display layers to organize our rig.flv30.33MB
  59. 35. Adding multiple materials to objects.flv29.93MB
  60. 67. Adding Fire to the Engine.flv28.18MB
  61. 11. Working with the Hotbox.flv27.72MB
  62. 76. Rendering with raytraced shadows.flv27.71MB
  63. 57. Removing channels from the Channel Box.flv27.18MB
  64. 73. Overview of various light types in Maya.flv27.09MB
  65. 75. Rendering with depth map shadows.flv26.44MB
  66. 77. Using Image Planes to create a renderable environment.flv25.98MB
  67. 14. Working with Shelves.flv25.78MB
  68. 80. Isolating shadows with the Use Background shader.flv25.37MB
  69. 84. Adjusting the rendered smoothness of NURBS objects .flv24.86MB
  70. 85. Adding displacement maps to Maya geometry.flv24.29MB
  71. 81. Using Light Linking to control an object's illumination.flv24.02MB
  72. 13. Writing Your First MEL Script.flv24MB
  73. 83. Using the 2D Pan-Zoom feature in Maya.flv22.15MB
  74. 38. Working with procedural textures.flv20.57MB
  75. 10. Grouping and Parenting.flv18.64MB
  76. 04. Creating a Project in Maya.flv18.46MB
  77. 05. Saving Files and File Types.flv18.06MB
  78. 12. Selection Masks.flv17.93MB
  79. 09. Using the Attribute Editor.flv17.68MB
  80. 36. Using transparency with our materials.flv17.52MB
  81. 48. Creating custom attributes.flv16.22MB
  82. 01. Introduction and Project Overview.flv13.4MB
  83. 44. Introduction to the Rigging & Animation Process.flv11.65MB
  84. 31. Texturing Project Overview.flv9.45MB
  85. 15. Modeling Project Overview.flv8.71MB
  86. 72. Introduction to the Lighting and Rendering Section.flv8.25MB
  87. 65. Dynamics Project Overview.flv7.25MB
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